Jackbox Games Wiki
Jackbox Games Wiki

Monster Seeking Monster is one of the games featured in The Jackbox Party Pack 4.


Monster Seeking Monster begins with each player being given a secret Monster Power, each with bonuses that can either support the player with the power, hurt other player's scores, or something that combines both. For each of the six "nights," players message each other, similar to a dating app, in order to try and score a date. Players can only send up to 4 messages each night. After the messaging phase, players each get to choose one player to ask on a date. If two players pick each other, they successfully date each other and both score a heart. Players can also score hearts when they fulfill certain conditions of their Monster Power.

After the first night, the player who is currently in the first place has their monster power revealed. After this, the next highest-ranked unrevealed player will have their power revealed each night. Depending on your monster power, it's important to keep monster powers a secret from other players. The only possible exception to this would be the Vengeful Ghost, as it both supports the player with that monster power and the other players they are playing with, though, for the sake of keeping things fair, it's recommended to keep every power complete secrets until the game reveals them.

When an audience joins, they take up the slot of a collective eighth player with a globe disguise. They have mad-lib styled prompts that will be sent to every player via the main screen or as replies to a single person, which they vote on. The filled-in answer will be chosen by majority vote. Only those who have messaged the Audience can be dated by them.



Everyone the Mummy dates becomes cursed, and then, so do the players they date. At the end of the game, Mummies steal half a heart from every cursed player. But if everyone has been cursed, then the curse is lifted and no hearts are stolen.

Cursed players will be marked at the end of the game with an ankh.


Everyone the Vampire dates becomes a vampire, and then, so do the people they date. At the end, the original vampire receives half a bonus heart for every vampire in the game.

NOTE: Becoming a Vampire does not overwrite your original monster power.
Turned Vampires will be marked at the end of the game with a bat.

Vengeful Ghost

The Vengeful Ghost starts the game with a bonus heart. If the Vengeful Ghost asks someone out and gets rejected, that player loses a heart.

Serial Killer

The Serial Killer steals two hearts from players they date the second night they date.


Players who date an unrevealed Leprechaun get two fake hearts. When the Leprechaun's power gets revealed, the fake hearts of the players that dated the Leprechaun disappear. The Leprechaun gets a bonus heart for every player that drops in the rankings.


Everyone the Zombie dates becomes a zombie. Then, everyone they date turn into zombies at the end of the next night. If every single player has been infected at the end of the game, it's the end of the world and the original Zombie is the only winner, no matter how many hearts they received.

NOTE: Becoming a Zombie does not overwrite your original monster power.
If a beta zombie dates another player, they will become infected at the end of the next night. Example: Date on Night 2, dated player infected at the end of Night 3.
Infected Zombies will be marked at the end with the game with a zombie's hand coming out of the ground.

Monster Hunter

At the end of the game, the Monster Hunter receives a bonus heart every time they date the monster-type they've been secretly told to hunt.

At the end of the game, the hunted monster will be revealed, and the bonus will be applied.


Every time the Glob successfully dates 3 different players, the Glob's heart count doubles.

Two-Faced Creep

The Creep gets a bonus heart for every time they reject a potential partner. However, they lose these bonus hearts if they fail to get a date themselves.


The Witch takes one hair for every new player dated. When the Witch gets revealed, they get one bonus heart per collected hair.

Body Swapper

On nights with a full moon, the Body Swapper swaps all of their hearts with the player they date.

Ventriloquist Puppet

The Puppet gets a bonus heart for every time they date someone that got rejected the night before.


On nights with a full moon, the Werewolf receives a bonus heart for dating. Everyone the Werewolf dates becomes a Werewolf, and inherits all the conditions of a werewolf. Unlike with the Mummy, Vampire, or Zombie, this can only be spread on full moons. The Werewolf loses half a heart when they get rejected on a full moon.

NOTE: Becoming a Werewolf does not overwrite your original monster power.
Turned werewolves will be marked at the end of the game with a wolf icon.

Invisible Person

The Invisible Person starts the game with two bonus hearts. The Invisible Person's score is "invisible", so they appear in last place until the end of the game, where their score gets revealed.


The Mother receives a bonus heart every time their child fails to get a date. A player is randomly selected as the child.

Upon reveal, the message will read [PLAYER1] is [PLAYER2]'s Mother.

Robot (CPU)

The Robot only plays when there isn't enough players (four or less, when the audience is off). Every night, the Robot loses a heart. When someone messages it and tries to date it, the Robot gets a bonus heart, even if the date ends with rejection. At the end, if the Robot appears in last place, it fails to believe in love, becomes evil, and destroys humanity. This causes every player to lose.

Tips and Tricks

Playing as Mummy

You want to score a date with every player except one. Your curse is cancelled out if everyone gets it. Keep an external notepad handy to write down who has a curse. try not to date everyone; date 1 or 2 people and your curse will spread slower, but watch out for the Serial Killer!

Playing as Vampire

You want to score dates with as many people as you possibly can. Unlike the Mummy, you're free to spread to everyone. This can be an especially effective the more players there are, with a maximum of 3.5 hearts in games with 7 players games plus an audience.

Playing as Vengeful Ghost

The bonus Heart will give you an advantage right away. This one can be super destructive to play as, as people who reject you will suffer a penalty. It's no big deal if you get revealed early; you can threaten others to date you or they lose a Heart! To use your power for good, you may need to get a bit two-faced, to trick multiple people into dating you.

Playing as Serial Killer

Keep yourself hidden as best as you can, and try to score a few doubles before you get noticed; getting revealed will literally tell people to only date you once. Hiding the first double can be hard, so try to think of potential alternate explanations as to why you jumped.

Playing as Leprechaun

Keep yourself hidden and rocket others into the lead before yourself; when you're revealed, every player you dated will lose two Hearts and if you surpass them, you get an extra Heart per player. Look out for Body Swapper on a full moon; if you're revealed and you dated them, you'll suffer a huge crash. Be careful about hiding the extra hearts you give out, as they could stick out like a sore thumb to experienced players. It may be wiser to get rejected on the first night to evade suspicion.

Playing as Zombie

The Zombie is incredibly powerful as it is the only monster with a guaranteed win condition, which you should absolutely take advantage of. Spread your infection to everyone, but lay low. If you're revealed early, you're almost certainly out of that instant win as everyone will know to not date you or the players that you dated. However, keep an external notepad handy to track who's infected. If at least one person is not infected by the end, chances are that you've lost.

Playing as Monster Hunter

Keep trying to score dates with whoever your target is to maximize your Heart count. If you're revealed, it's no big deal, but people may become skeptical of you because they might assume they're your target. Be weary that hunting some monsters repeatedly, such as the Body Swapper or Serial Killer, may do more harm than good.

Playing as Glob

Score a new date every night. In a full room, you're likely to score six dates and double your total twice. Another strategy is to keep dating at least one or two people more than once to not give away you're a Glob.

Playing as Two-Faced Creep

Try to get people to date you as much as you can. If you can successfully get everyone to date you, you'll get plenty of bonus Hearts for it, but this comes at the risk of early reveal. Try to message two players at a time with two messages, and stay consistent even when revealed.

Playing as Witch

Date as many people, preferably higher-ranked players, as you can before you're revealed. This way you can not only rack up a bunch of hairs but also avoid getting revealed. An early reveal will more than likely ruin any chance of a hefty bonus.

Playing as Body Swapper

Remain hidden throughout the game, and prioritize dating a high-ranking player during the final night with a full moon. For the earlier nights, try not to date the player in first place unless you're in second place yourself. If you're successful, you can steal the rank from someone and be revealed on the Last Night.

Playing as Ventriloquist Puppet

Date anyone who has been rejected on a previous night, every night. An early reveal will likely make people want to date you, but people may become skeptical of dating you when revealed, as a Puppet will typically target previously-rejected players.

Playing as Werewolf

Prioritize dates on full moons especially, but otherwise, people may not see you to be all too threatening. Full-moon dates can be a double-edged sword, however, as rejection costs you a half-heart. Make sure you date someone trustworthy on full moons.

Playing as Invisible Person

You're going to be revealed last as your score is invisible. People may be alerted to the fact that you are invisible if they are eagle-eyed enough to notice your stagnation in last place. Just keep dating others, it'll tip off the ones who didn't notice really quickly.

Playing as Mother

Keep tabs on your child and try to sabotage their date opportunities. If your child is revealed early, you're likely to benefit heavily unless they're a Vengeful Ghost. If you're revealed early, your child is likely to gain an advantage over you as they can sabotage YOUR dates.

Playing with a Robot (CPU)

Keep tabs on the Robot and at least send it one date. If it ends up in last place, nobody wins. Even if it rejects you, it'll gain a Heart for your attempt. If only one person dates it, it's an automatic match. DO NOT FORGET ABOUT HIM.

Full Moon

Full Moons will never show up on Night 1. Nights 2-6 will have a Full Moon randomly show up in three of the five nights, and most likely to show up at the Last Night.

Tips if you get any curse or infection (i.e. zombie, vampire, werewolf)

If you don't want the original infector to win, you should refrain from dating. It's the only ideal way to NOT infect anyone. However, don't make it look too suspicious. Also, if you don't want the Infector to win, and you AREN'T infected, take notes on who is infected and try not to date those people.

Source Video


  • One of the disguise statues is based on one of the characters from Fakin' It. Who said he was an extra?
  • The Ventriloquist Puppet is Billy O'Brien from the YDKJ series. He is the puppet owned by series host Cookie Masterson.
  • An unused character by the name of Cardshark was supposed to be in the game, but they were removed due to time constraints. Cardshark is even referenced in Credits Song of Monster Seeking Monster.
"Chat with a zombie, chat with a shark,
Got a text from Wolfman, just says 'bark'"

The unused Cardshark monster.

    • Other unused monsters from this tweet include an alien, a psychic, a slot-machine lady, a Cerberus, and a blow-up doll.