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Monster Seeking Monster is one of the games featured in The Jackbox Party Pack 4. It’s about getting to know each other and figuring out exactly what kind of monster your partner is in order to determine if you’ll survive the relationship, as well as trying to make it out with the most hearts to your name!

Gameplay[]

Monster Seeking Monster begins with each player being given a secret Monster Power, each with bonuses that can either support the player with the power, hurt other player's scores, or something that combines both. For each of the six "nights," players message each other, similar to a dating app, in order to try and score a date. Players can only send up to 4 messages each night. After the messaging phase, players each get to choose one player to ask on a date. If two players pick each other, they successfully date each other and both score a heart. If a player picks a player they didn't pick, they get rejected, but don't lose any hearts. If a player doesn't pick anyone to date, they will be penalized by losing a heart. Players can also score hearts when they fulfill certain conditions of their Monster Power.

After the second night, the player who is currently in first place has their monster power revealed. After this, the next highest-ranked unrevealed player will have their power revealed each night. Depending on your monster power, it's important to keep monster powers a secret from other players. The only possible exception to this would be the Vengeful Ghost, as it both supports the player with that monster power and the other players they are playing with, though, for the sake of keeping things fair, it's recommended to keep every power completely secret until the game reveals them.

When an audience joins, they take up the slot of a collective eighth player with a globe disguise. They have mad-lib styled prompts that will be sent to every player via the main screen or as replies to a single person, which they vote on. The filled-in answer will be chosen by majority vote. Only those who have messaged the Audience can be dated by them.

Characters[]

Monsters[]

Mummy[]

Everyone the Mummy dates becomes cursed, and then, so do the players they date. At the end of the game, the Mummy steals half a heart from every cursed player. But if everyone has been cursed, then the curse is lifted and no hearts are stolen.

Cursed players will be marked at the end of the game with an ankh.

Vampire[]

Everyone the Vampire dates becomes a vampire, and then, so do the people they date. At the end, the original vampire receives half a bonus heart for every vampire in the game.

NOTE: Becoming a Vampire does not overwrite your original monster power.
Turned Vampires will be marked at the end of the game with a bat.

Vengeful Ghost[]

The Vengeful Ghost starts the game with a bonus heart. If the Vengeful Ghost asks someone out and gets rejected, that player loses a heart.

Serial Killer[]

The Serial Killer steals two hearts from players they date the second night they date.

Leprechaun[]

Players who date an unrevealed Leprechaun get two fake hearts. When the Leprechaun's power gets revealed, the fake hearts of the players that dated the Leprechaun disappear. The Leprechaun gets a bonus heart for every player that drops in the rankings.

Zombie[]

Everyone the Zombie dates becomes a zombie. Then, everyone they date turns into zombies at the end of the next night. If every single player has been infected at the end of the game, it's the end of the world and the original Zombie is the only winner, no matter how many hearts they received.

NOTE: Becoming a Zombie does not overwrite your original monster power.
If a beta zombie dates another player, they will become infected at the end of the next night. Example: Date on Night 2, dated player infected at the end of Night 3.
Infected Zombies will be marked at the end of the game with a zombie's hand coming out of the ground.

Monster Hunter[]

At the end of the game, the Monster Hunter receives a bonus heart every time they date the monster-type they've been secretly told to hunt.

At the end of the game, the hunted monster will be revealed, and the bonus will be applied.

Glob[]

Every time the Glob successfully dates 3 different players, the Glob's heart count doubles.

Two-Faced Creep[]

The Creep gets a bonus heart for every time they reject a potential partner. However, they lose these bonus hearts if they fail to get a date themselves.

Witch[]

The Witch takes one hair for every new player dated. When the Witch gets revealed, they get one bonus heart per collected hair.

Body Swapper[]

On nights with a full moon, the Body Swapper swaps all of their hearts with the player they date.

Ventriloquist Puppet[]

The Puppet gets a bonus heart for every time they date someone that got rejected the night before.

Werewolf[]

On nights with a full moon, the Werewolf receives a bonus heart for dating. Everyone the Werewolf dates becomes a Werewolf, and inherits all the conditions of a werewolf. Unlike with the Mummy, Vampire, or Zombie, this can only be spread on full moons. The Werewolf loses half a heart when they get rejected on a full moon.

NOTE: Becoming a Werewolf does not overwrite your original monster power.
Turned werewolves will be marked at the end of the game with a wolf icon.

Invisible Person[]

The Invisible Person starts the game with two bonus hearts. The Invisible Person's score is "invisible", so they appear in last place until the end of the game, where their score gets revealed.

Mother[]

The Mother receives a bonus heart every time their child fails to get a date. A player is randomly selected as the child.

Upon reveal, the message will read [PLAYER1] is [PLAYER2]'s Mother.

Robot (CPU)[]

The Robot only plays when there aren't enough players (four or less, when the audience is off). Every night, the Robot loses a heart. When someone messages it and tries to date it, the Robot gets a bonus heart, even if the date ends with rejection. At the end, if the Robot appears in last place, it fails to believe in love, becomes evil, and destroys humanity. This causes every player to lose.

Genie (UNUSED)[]

If the player sends a Genie a message that includes a secret magic word, the Genie gets a bonus heart at the end of the game if they successfully date them that night. The magic word is a secret. This was likely reworked into the secret word mechanic.

Secret Words[]

Starting on night two, there is one out of a possible 99 secret words displayed on the screen. Every time you send a message containing a secret word, the screen flashes with lightning, along with a sound effect.

Secret Words:

  • Totally
  • Maybe
  • Creepy
  • Yas
  • Grandpa
  • Smell
  • Hugs
  • Asthma
  • Expensive
  • Funky
  • Iceland
  • Secret
  • Massage
  • Jackbox
  • Jazz
  • Sewage
  • Cheese
  • Sweet
  • Distance
  • Wide
  • Pony
  • Kinda
  • Explosion
  • Birthday
  • Blooper
  • Pants
  • Small
  • Never
  • Dumb
  • Tentacle
  • Smile
  • Science
  • Toledo
  • Single
  • Rihanna
  • Gross
  • Umbrella
  • Bumble
  • Fuzzy
  • Fur
  • Bumfuzzle
  • Vroom
  • Diddle
  • Tummy
  • Bits
  • Diphthong
  • Moist
  • Ointment
  • Actually
  • Yummy
  • Totes
  • Nom
  • Dump
  • Ironic
  • Amazing
  • Spiders
  • Welcome
  • Doodle
  • Crush
  • Cheeky
  • Boo
  • Reveal
  • LOL
  • Midnight
  • Scary
  • Nightmare
  • Tiny
  • Number
  • Bug
  • Butter
  • Charm
  • Doink
  • Gloomy
  • Smush
  • Toot
  • Wiggle
  • Yesterday
  • Ducks
  • Magic
  • Find
  • Public
  • Zing
  • Yoga
  • Medicine
  • Garage
  • Shoes
  • Wish
  • Basketball
  • Knitting
  • Best
  • Movie
  • Twin
  • Bats
  • Snake
  • Web
  • Thunder
  • Organ
  • Painting
  • Weekend

Tips and Tricks[]

Playing as Mummy[]

You want to score a date with every player except one. Your curse is cancelled out if everyone gets it. Keep an external notepad handy to write down who has a curse. try not to date everyone; date 1 or 2 people and your curse will spread slower, but watch out for the Serial Killer!

Playing as Vampire[]

You want to score dates with as many people as you possibly can. Unlike the Mummy, you're free to spread to everyone. This can be especially effective the more players there are, with a maximum of 3.5 hearts in games with 7 players plus an audience.

Playing as Vengeful Ghost[]

The bonus Heart will give you an advantage right away. This one can be super destructive to play as, as people who reject you will suffer a penalty. It's no big deal if you get revealed early; you can threaten others to date you or they lose a Heart! To use your power for good, you may need to get a bit two-faced, to trick multiple people into dating you.

Playing as Serial Killer[]

Keep yourself hidden as best as you can, and try to score a few doubles before you get noticed; getting revealed will literally tell people to only date you once. Hiding the first double can be hard, so try to think of potential alternate explanations as to why you jumped.

Playing as Leprechaun[]

Keep yourself hidden and rocket others into the lead before yourself; when you're revealed, every player you date will lose two Hearts and if you surpass them, you get an extra Heart per player. Look out for Body Swapper on a full moon; if you're revealed and you dated them, you'll suffer a huge crash. Be careful about hiding the extra hearts you give out, as they could stick out like a sore thumb to experienced players. It may be wiser to get rejected on the first night to evade suspicion.

Playing as Zombie[]

The Zombie is incredibly powerful as it is the only monster with a guaranteed win condition, which you should absolutely take advantage of. Spread your infection to everyone, but lay low. If you're revealed early, you're almost certainly out of that instant win as everyone will know to not date you or the players that you dated. However, keep an external notepad handy to track who's infected. If at least one person is not infected by the end, chances are that you've lost.

Playing as Monster Hunter[]

Keep trying to score dates with whoever your target is to maximize your Heart count. If you're revealed, it's no big deal, but people may become skeptical of you because they might assume they're your target. Be wary that hunting some monsters repeatedly, such as the Body Swapper or Serial Killer, may do more harm than good.

Playing as Glob[]

Score a new date every night. In a full room, you're likely to score six dates and double your total twice. Another strategy is to keep dating at least one or two people more than once to not give away you're a Glob.

Playing as Two-Faced Creep[]

Try to get people to date you as much as you can. If you can successfully get everyone to date you, you'll get plenty of bonus Hearts for it, but this comes at the risk of early reveal. Try to message two players at a time with two messages, and stay consistent even when revealed.

Playing as Witch[]

Date as many people, preferably higher-ranked players, as you can before you're revealed. This way you can not only rack up a bunch of hairs but also avoid getting revealed. An early reveal will more than likely ruin any chance of a hefty bonus.

Playing as Body Swapper[]

Remain hidden throughout the game, and prioritize dating a high-ranking player during the final night with a full moon. For the earlier nights, try not to date the player in first place unless you're in second place yourself. If you're successful, you can steal the rank from someone and be revealed on the Last Night.

Playing as Ventriloquist Puppet[]

Date anyone who has been rejected on a previous night, every night. An early reveal will likely make people want to date you, but people may become skeptical of dating you when revealed, as a Puppet will typically target previously-rejected players.

Playing as Werewolf[]

Prioritize dates on full moons especially, but otherwise, people may not see you to be all too threatening. Full-moon dates can be a double-edged sword, however, as rejection costs you a half-heart. Make sure you date someone trustworthy on full moons.

Playing as Invisible Person[]

You're going to be revealed last as your score is invisible. People may be alerted to the fact that you are invisible if they are eagle-eyed enough to notice your stagnation in last place. Just keep dating others, it'll tip off the ones who didn't notice really quickly.

Playing as Mother[]

Keep tabs on your child and try to sabotage their date opportunities. If your child is revealed early, you're likely to benefit heavily unless they're a Vengeful Ghost. If you're revealed early, your child is likely to gain an advantage over you as they can sabotage YOUR dates.

Playing with a Robot (CPU)[]

Keep tabs on the Robot and at least send it one date. If it ends up in last place, nobody wins. Even if it rejects you, it'll gain a Heart for your attempt. If only one person dates it, it's an automatic match. DO NOT FORGET ABOUT HIM.

Full Moon[]

Full Moons will never show up on Night 1. Nights 2-6 will have a Full Moon randomly show up in three of the five nights, and most likely to show up at the Last Night.

Tips if you get any curse or infection (i.e. zombie, vampire, werewolf)[]

If you don't want the original infector to win, you should refrain from dating. It's the only ideal way to NOT infect anyone. However, don't make it look too suspicious. Also, if you don't want the Infector to win, and you AREN'T infected, take notes on who is infected and try not to date those people. [Source Video]

Gallery[]

Credits Song[]

Monster Seeking Monster

Monster Seeking Monster
Monster Seeking Monster
Monster Seeking Monster

Send a message to me baby
I'm a monster and I want you

Baby baby, baby baby
I want you
So just say yes
And let's go out

Monsters are people too
Wanna go on dates like me and you
They go to a club, dance to the beat
and look all around for monsters to meet

Some are hairy, some are scary

But there might be one that they wanna marry
So they pull out their phones and they start to chat
Monster Seeking Monster, simple as that!

Chat with a zombie, chat with a shark
Got a text from Wolfman, just says "Bark"
Chat with a vampire, chat with a witch
Watch out for the mother, she can be a real...

All of the chatter they gotta decide

if they're dating material, or if they lied
You never know for certain if they're the one
But you gotta take a chance cause' that's half the fun

Send a message to me baby
I'm a monster and I want you

Baby baby, baby baby
I want you
Just say yes
And let's go out

Achievements[]

Consolation Prize – Nobody gets a date during one of the nights
Mob Rule – Finish a game with the Audience as the winner
I'm Lycan It – Finish a game with everyone turned into werewolves
MasterDater – A player successfully gets a date all six nights of the game

Promotional Art[]

Trivia[]

Cardshark

The unused Cardshark monster.

  • One of the disguised statues is based on one of the characters from Fakin' It. And also, Who said he was an extra?
  • The Ventriloquist Puppet is actually Billy O'Brien from the YDKJ series. He is the puppet owned by current series host Cookie Masterson.
  • An unused character by the name of Cardshark was supposed to be in the game, but they were removed due to time constraints. Despite this, They were also referenced in Credits Song of Monster Seeking Monster.
    "Chat with a zombie, chat with a shark,
    Got a text from Wolfman, just says 'bark'"
    • Other unused monsters include an alien, a psychic, a slot-machine lady, a Cerberus, and a blow-up doll.
    • In the game files, there are also unused sprites for the Bottom Sniffer, Card Shark, Genie, and Psychic monsters.
    • The game files also have unused voice clips assumed to have been used upon a monster being revealed. In addition to the Cardshark and Genie, these include Bottom Sniffer, Mononucleosis, Psychic, Shadow Monster, Emo Skeleton, and Time Traveler.
  • The fonts used are Fido, FidoMSM, FidoBLDD2 & FidoEXTRABLD.
  • The sea monster bouncer present when entering room codes wears a pin of Sexy Owl on their lapel.
  • The in-universe explanation as to why messages from the audience appear on the screen after nobody responds to them for a while is because they send them to Felica, who then subsequently shows them to everybody. (TalkshowExport 204340)
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